Memories and collectibles

Updated 2026-10-29

Search results for this game’s collectibles sometimes surface a Twin Mirror guide. That page is a different game. Nothing below comes from it. The sources checked for this page do not establish a complete room-by-room memory list, so this page explains the rules reviewers agree on and stops where the coordinates would have to be invented.

What the objects are

Four outlets describe the same smashable things with different nouns: glass statues (Guardian), crystal formations (SmashPad), memory bubbles (SteamDeckHQ), statuary (Screen Rant). I call them memory objects and keep the original words next to each claim.

KindWhat sources sayAgreement
RedBreak enough of them and a deeper core memory opens.SmashPad, Retcon, Phrasemaker, SteamDeckHQ
“Ten reds”SmashPad says ten reds open a hub where you smash a larger red structure. “Eight core memories, I believe.”SmashPad only. Not confirmed.
WhiteA single personal memory.SmashPad, Phrasemaker
BlueA single personal memory, or a hologram.Screen Rant, SteamDeckHQ, Retcon
AutomaticSome memories play without a smash.SteamDeckHQ only
Required?You can reach an ending without every memory.SmashPad only; not an unlock rule independently tested here.
Finding hidden objectsKnocking a robot into a wall can reveal a memory object.Rock Paper Shotgun only.

White and blue are a real conflict. I am not merging them into a three-colour system. The known named example on the fgw chapter list is “Memory: Merche’s Final Wish” at 0:13:24. That is one named video chapter, not proof of a mandatory memory or a complete checklist.

Achievement names such as Teen Crops and Lost Mama read like memory lines. Steam does not map an achievement to a memory, so I will not. The list is on achievements. Chapter order is on the walkthrough.

A practical collection pass, without claiming 100%

Known example and unresolved checklist fields, checked 2026-10-29.
Scene / areaPublic evidenceExact location / missability
Merche’s Final Wishfgw, 0:13:24; title from one recordingExact object location unknown; whether mandatory is not established
Side areas in VirtudSo Many Games describes optional exploration leading to memories; Steam describes uncovering memories through destruction.No verified per-building checklist in the sources checked here
Complete collection / ending tieNo source used here establishes a full location list or all missable flags.Unknown; no coordinates, completionist time or unlock condition is estimated
Close view of a white robot’s legs with dialogue on screen in Virtue and a Sledgehammer
Steam screenshot: a robot and on-screen dialogue. Source: Steam app 3743260, checked 2026-10-29.
A CRT-headed robot among potted plants in Virtue and a Sledgehammer
Steam screenshot: CRT-headed robot. Source: Steam app 3743260, checked 2026-10-29.

Sources and check date

Public sources checked: 2026-10-29.

Figures supported by one provider are single-source snapshots. An API, store page and translation from that same provider are not independent confirmations. Conflicts are preserved; unknown values are left blank. Editorial policy.

Checked 2026-10-29. Corrections: contact.